Magic Carpet

A flying carpet.

Category:
transport/conveyance
Description:

Holds up to three riders
Follows commands of only the owner.
hovers 50 feet off the ground
flys up to 100 feet per turn
flys limited to 10 turns per day.
MAX DISTANCE EQUAL TO 1000 FEET PER DAY

Has a life of it’s own
Hit Points: 75
Armor Class: 15
Attack: 1D4
Speed without passengers: 50 Feet

Attack 1: Lies on the ground and waits to be walked over. When walked on the carpet will thrust into the air sending the victim flying off their feet and taking damage. Dexterity Check Saving throw is made to determine damage. DC8 vs Saving Throw. RANGE: 10 Feet

Attack 2: Flies through the air at great speeds and swoops victims off their feet. RANGE: 10-50 Feet.

Worth: 5000 GP
Value: Uncommon/Rare
Weight: 50 GP
Range: 10-50 feet.

Bio:

From the floor to the sky, a magic carpet has the ability to take flight at great speeds while holding up to three riders. Its intricate design has remarkable woven patterns that symbolize the tailors homeland or ideology. The colors of the carpets are often reflections on the crafters personality with darker colors usually representing someone opposed to good or the law.

Magic Carpet

Deadly Paths/ The Brothers Omen DM_WEBER DM_WEBER